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X2Condition_HackingTarget

Editor: X2AbilityConditionEditor_HackingTarget · extends X2AbilityConditionEditor_Base.

Own fields

Config field Type Requires Game field Description
IntrusionProtocol bool SetIntrusionProtocol=true bIntrusionProtocol Hack objects at range: needs gameplay visibility of the object instead of an adjacent interaction point.
HaywireProtocol bool SetHaywireProtocol=true bHaywireProtocol Target units instead of objects: living, unhacked, robotic enemies the unit sees or has squadsight on.
RequiredAbilityName name SetRequiredAbilityName=true RequiredAbilityName Ability the interactive object must expose. For hacking, empty accepts any object; for a normal interaction it must match exactly.
MustBeDoor bool SetMustBeDoor=true bMustBeDoor Require the object to be a door.