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X2Effect_ApplyAcidToWorld

Editor: X2AbilityEffectsEditor_ApplyAcidToWorld · extends X2AbilityEffectsEditor_World.

Own fields

Config field Type Requires Game field Description
AcidParticleSystem1Tile string SetAcidParticleSystem1Tile=true AcidParticleSystemFill_Name_1pc Particle system path for an acid pool covering a single tile.
AcidParticleSystem2Tiles string SetAcidParticleSystem2Tiles=true AcidParticleSystemFill_Name_2pc Particle system path for an acid pool covering two tiles.
AcidParticleSystem3TilesLine string SetAcidParticleSystem3TilesLine=true AcidParticleSystemFill_Name_3pc_Long Particle system path for an acid pool covering three tiles in a line.
AcidParticleSystem3TilesCorner string SetAcidParticleSystem3TilesCorner=true AcidParticleSystemFill_Name_3pc_Corner Particle system path for an acid pool covering three tiles in a corner.
AcidParticleSystem4TilesLine string SetAcidParticleSystem4TilesLine=true AcidParticleSystemFill_Name_4pc_Long Particle system path for an acid pool covering four tiles in a line.
AcidParticleSystem4TilesSquare string SetAcidParticleSystem4TilesSquare=true AcidParticleSystemFill_Name_4pc_Square Particle system path for an acid pool covering a 2x2 square.
AcidParticleSystem4TilesL string SetAcidParticleSystem4TilesL=true AcidParticleSystemFill_Name_4pc_L Particle system path for an acid pool covering four tiles in an L shape.
AcidParticleSystem4TilesReverseL string SetAcidParticleSystem4TilesReverseL=true AcidParticleSystemFill_Name_4pc_Reverse_L Particle system path for an acid pool covering four tiles in a mirrored L shape.
AcidParticleSystem4TilesT string SetAcidParticleSystem4TilesT=true AcidParticleSystemFill_Name_4pc_Middle Particle system path for an acid pool covering four tiles in a T shape (the game's 4pc_Middle).
AcidParticleSystem4TilesS string SetAcidParticleSystem4TilesS=true AcidParticleSystemFill_Name_4pc_S Particle system path for an acid pool covering four tiles in an S shape.
AcidParticleSystem4TilesReverseS string SetAcidParticleSystem4TilesReverseS=true AcidParticleSystemFill_Name_4pc_Reverse_S Particle system path for an acid pool covering four tiles in a mirrored S shape.

Inherited fields

From X2AbilityEffectsEditor (20)

ApplyOnHit, ApplyOnMiss, ApplyChance, ApplyToWorldOnHit, ApplyToWorldOnMiss, UseSourcePlayerState, IsImpairing, IsImpairingMomentarily, BringRemoveVisualizationForward, ShowImmunity, ShowImmunityAnyFailure, AppliesDamage, CanBeRedirected, HideDeathWorldMessage, MinStatContestResult, MaxStatContestResult, DelayVisualizationSec, OverrideMissMessage, DamageTypes, TargetConditions

From X2AbilityEffectsEditor_World (1)

CenterTile

Every one of these is documented under Shared fields or on the page for the class that introduces it.