X2Effect_ApplyAcidToWorld¶
Editor: X2AbilityEffectsEditor_ApplyAcidToWorld · extends X2AbilityEffectsEditor_World.
Own fields¶
| Config field | Type | Requires | Game field | Description |
|---|---|---|---|---|
AcidParticleSystem1Tile |
string |
SetAcidParticleSystem1Tile=true |
AcidParticleSystemFill_Name_1pc |
Particle system path for an acid pool covering a single tile. |
AcidParticleSystem2Tiles |
string |
SetAcidParticleSystem2Tiles=true |
AcidParticleSystemFill_Name_2pc |
Particle system path for an acid pool covering two tiles. |
AcidParticleSystem3TilesLine |
string |
SetAcidParticleSystem3TilesLine=true |
AcidParticleSystemFill_Name_3pc_Long |
Particle system path for an acid pool covering three tiles in a line. |
AcidParticleSystem3TilesCorner |
string |
SetAcidParticleSystem3TilesCorner=true |
AcidParticleSystemFill_Name_3pc_Corner |
Particle system path for an acid pool covering three tiles in a corner. |
AcidParticleSystem4TilesLine |
string |
SetAcidParticleSystem4TilesLine=true |
AcidParticleSystemFill_Name_4pc_Long |
Particle system path for an acid pool covering four tiles in a line. |
AcidParticleSystem4TilesSquare |
string |
SetAcidParticleSystem4TilesSquare=true |
AcidParticleSystemFill_Name_4pc_Square |
Particle system path for an acid pool covering a 2x2 square. |
AcidParticleSystem4TilesL |
string |
SetAcidParticleSystem4TilesL=true |
AcidParticleSystemFill_Name_4pc_L |
Particle system path for an acid pool covering four tiles in an L shape. |
AcidParticleSystem4TilesReverseL |
string |
SetAcidParticleSystem4TilesReverseL=true |
AcidParticleSystemFill_Name_4pc_Reverse_L |
Particle system path for an acid pool covering four tiles in a mirrored L shape. |
AcidParticleSystem4TilesT |
string |
SetAcidParticleSystem4TilesT=true |
AcidParticleSystemFill_Name_4pc_Middle |
Particle system path for an acid pool covering four tiles in a T shape (the game's 4pc_Middle). |
AcidParticleSystem4TilesS |
string |
SetAcidParticleSystem4TilesS=true |
AcidParticleSystemFill_Name_4pc_S |
Particle system path for an acid pool covering four tiles in an S shape. |
AcidParticleSystem4TilesReverseS |
string |
SetAcidParticleSystem4TilesReverseS=true |
AcidParticleSystemFill_Name_4pc_Reverse_S |
Particle system path for an acid pool covering four tiles in a mirrored S shape. |
Inherited fields¶
From X2AbilityEffectsEditor (20)
ApplyOnHit, ApplyOnMiss, ApplyChance, ApplyToWorldOnHit, ApplyToWorldOnMiss, UseSourcePlayerState, IsImpairing, IsImpairingMomentarily, BringRemoveVisualizationForward, ShowImmunity, ShowImmunityAnyFailure, AppliesDamage, CanBeRedirected, HideDeathWorldMessage, MinStatContestResult, MaxStatContestResult, DelayVisualizationSec, OverrideMissMessage, DamageTypes, TargetConditions
From X2AbilityEffectsEditor_World (1)
CenterTile
Every one of these is documented under Shared fields or on the page for the class that introduces it.