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X2Effect_ApplyMedikitHeal

Editor: X2AbilityEffectsEditor_ApplyMedikitHeal · extends X2AbilityEffectsEditor_Base.

Own fields

Config field Type Requires Game field Description
PerUseHP int SetPerUseHP=true PerUseHP HP healed per application.
IncreasedHealProject name SetIncreasedHealProject=true IncreasedHealProject Research that, once completed, switches the heal to IncreasedPerUseHP.
IncreasedPerUseHP int SetIncreasedPerUseHP=true IncreasedPerUseHP HP healed per application once IncreasedHealProject is researched.

Inherited fields

From X2AbilityEffectsEditor (20)

ApplyOnHit, ApplyOnMiss, ApplyChance, ApplyToWorldOnHit, ApplyToWorldOnMiss, UseSourcePlayerState, IsImpairing, IsImpairingMomentarily, BringRemoveVisualizationForward, ShowImmunity, ShowImmunityAnyFailure, AppliesDamage, CanBeRedirected, HideDeathWorldMessage, MinStatContestResult, MaxStatContestResult, DelayVisualizationSec, OverrideMissMessage, DamageTypes, TargetConditions

Every one of these is documented under Shared fields or on the page for the class that introduces it.

Not editable from config
  • HealedMessage — localized — use .int localization files