X2Effect_ApplyMedikitHeal¶
Editor: X2AbilityEffectsEditor_ApplyMedikitHeal · extends X2AbilityEffectsEditor_Base.
Own fields¶
| Config field | Type | Requires | Game field | Description |
|---|---|---|---|---|
PerUseHP |
int |
SetPerUseHP=true |
PerUseHP |
HP healed per application. |
IncreasedHealProject |
name |
SetIncreasedHealProject=true |
IncreasedHealProject |
Research that, once completed, switches the heal to IncreasedPerUseHP. |
IncreasedPerUseHP |
int |
SetIncreasedPerUseHP=true |
IncreasedPerUseHP |
HP healed per application once IncreasedHealProject is researched. |
Inherited fields¶
From X2AbilityEffectsEditor (20)
ApplyOnHit, ApplyOnMiss, ApplyChance, ApplyToWorldOnHit, ApplyToWorldOnMiss, UseSourcePlayerState, IsImpairing, IsImpairingMomentarily, BringRemoveVisualizationForward, ShowImmunity, ShowImmunityAnyFailure, AppliesDamage, CanBeRedirected, HideDeathWorldMessage, MinStatContestResult, MaxStatContestResult, DelayVisualizationSec, OverrideMissMessage, DamageTypes, TargetConditions
Every one of these is documented under Shared fields or on the page for the class that introduces it.
Not editable from config
HealedMessage— localized — use .int localization files