X2Effect_TriggerEvent¶
Editor: X2AbilityEffectsEditor_TriggerEvent · extends X2AbilityEffectsEditor_Base.
Own fields¶
| Config field | Type | Requires | Game field | Description |
|---|---|---|---|---|
TriggerEventName |
name |
SetTriggerEventName=true |
TriggerEventName |
Event the effect fires. |
PassTargetAsSource |
bool |
SetPassTargetAsSource=true |
PassTargetAsSource |
Fire the event with the target as its source. |
Inherited fields¶
From X2AbilityEffectsEditor (20)
ApplyOnHit, ApplyOnMiss, ApplyChance, ApplyToWorldOnHit, ApplyToWorldOnMiss, UseSourcePlayerState, IsImpairing, IsImpairingMomentarily, BringRemoveVisualizationForward, ShowImmunity, ShowImmunityAnyFailure, AppliesDamage, CanBeRedirected, HideDeathWorldMessage, MinStatContestResult, MaxStatContestResult, DelayVisualizationSec, OverrideMissMessage, DamageTypes, TargetConditions
Every one of these is documented under Shared fields or on the page for the class that introduces it.