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X2Effect_TriggerEvent

Editor: X2AbilityEffectsEditor_TriggerEvent · extends X2AbilityEffectsEditor_Base.

Own fields

Config field Type Requires Game field Description
TriggerEventName name SetTriggerEventName=true TriggerEventName Event the effect fires.
PassTargetAsSource bool SetPassTargetAsSource=true PassTargetAsSource Fire the event with the target as its source.

Inherited fields

From X2AbilityEffectsEditor (20)

ApplyOnHit, ApplyOnMiss, ApplyChance, ApplyToWorldOnHit, ApplyToWorldOnMiss, UseSourcePlayerState, IsImpairing, IsImpairingMomentarily, BringRemoveVisualizationForward, ShowImmunity, ShowImmunityAnyFailure, AppliesDamage, CanBeRedirected, HideDeathWorldMessage, MinStatContestResult, MaxStatContestResult, DelayVisualizationSec, OverrideMissMessage, DamageTypes, TargetConditions

Every one of these is documented under Shared fields or on the page for the class that introduces it.