X2Effect_ApplySmokeToWorld¶
Editor: X2AbilityEffectsEditor_ApplySmokeToWorld · extends X2AbilityEffectsEditor_World.
Own fields¶
| Config field | Type | Requires | Game field | Description |
|---|---|---|---|---|
SmokeParticleSystem |
string |
SetSmokeParticleSystem=true |
SmokeParticleSystemFill_Name |
Particle system path for a smoke tile. |
Inherited fields¶
From X2AbilityEffectsEditor (20)
ApplyOnHit, ApplyOnMiss, ApplyChance, ApplyToWorldOnHit, ApplyToWorldOnMiss, UseSourcePlayerState, IsImpairing, IsImpairingMomentarily, BringRemoveVisualizationForward, ShowImmunity, ShowImmunityAnyFailure, AppliesDamage, CanBeRedirected, HideDeathWorldMessage, MinStatContestResult, MaxStatContestResult, DelayVisualizationSec, OverrideMissMessage, DamageTypes, TargetConditions
From X2AbilityEffectsEditor_World (1)
CenterTile
Every one of these is documented under Shared fields or on the page for the class that introduces it.