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X2Effect_ApplySmokeToWorld

Editor: X2AbilityEffectsEditor_ApplySmokeToWorld · extends X2AbilityEffectsEditor_World.

Own fields

Config field Type Requires Game field Description
SmokeParticleSystem string SetSmokeParticleSystem=true SmokeParticleSystemFill_Name Particle system path for a smoke tile.

Inherited fields

From X2AbilityEffectsEditor (20)

ApplyOnHit, ApplyOnMiss, ApplyChance, ApplyToWorldOnHit, ApplyToWorldOnMiss, UseSourcePlayerState, IsImpairing, IsImpairingMomentarily, BringRemoveVisualizationForward, ShowImmunity, ShowImmunityAnyFailure, AppliesDamage, CanBeRedirected, HideDeathWorldMessage, MinStatContestResult, MaxStatContestResult, DelayVisualizationSec, OverrideMissMessage, DamageTypes, TargetConditions

From X2AbilityEffectsEditor_World (1)

CenterTile

Every one of these is documented under Shared fields or on the page for the class that introduces it.