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X2AbilityMultiTarget_Cylinder

Editor: X2AbilityMultiTargetStyleEditor_Cylinder · extends X2AbilityMultiTargetStyleEditor_Radius.

Own fields

Config field Type Requires Game field Description
TargetHeight float SetTargetHeight=true fTargetHeight Height of the cylinder in metres.
UseOnlyGroundTiles bool SetUseOnlyGroundTiles=true bUseOnlyGroundTiles Restricts the cylinder to ground-level tiles.

Inherited fields

From X2AbilityMultiTargetStyleEditor (3)

AllowSameTarget, UseSourceWeaponLocation, NumTargetsRequired

From X2AbilityMultiTargetStyleEditor_Radius (9)

UseWeaponRadius, UseWeaponBlockingCoverFlag, IgnoreBlockingCover, TargetRadius, TargetCoveragePercentage, AddPrimaryTargetAsMultiTarget, AllowDeadMultiTargetUnits, ExcludeSelfAsTargetIfWithinRadius, AbilityBonusRadii

Every one of these is documented under Shared fields or on the page for the class that introduces it.