X2AbilityMultiTarget_Cylinder¶
Editor: X2AbilityMultiTargetStyleEditor_Cylinder · extends X2AbilityMultiTargetStyleEditor_Radius.
Own fields¶
| Config field | Type | Requires | Game field | Description |
|---|---|---|---|---|
TargetHeight |
float |
SetTargetHeight=true |
fTargetHeight |
Height of the cylinder in metres. |
UseOnlyGroundTiles |
bool |
SetUseOnlyGroundTiles=true |
bUseOnlyGroundTiles |
Restricts the cylinder to ground-level tiles. |
Inherited fields¶
From X2AbilityMultiTargetStyleEditor (3)
AllowSameTarget, UseSourceWeaponLocation, NumTargetsRequired
From X2AbilityMultiTargetStyleEditor_Radius (9)
UseWeaponRadius, UseWeaponBlockingCoverFlag, IgnoreBlockingCover, TargetRadius, TargetCoveragePercentage, AddPrimaryTargetAsMultiTarget, AllowDeadMultiTargetUnits, ExcludeSelfAsTargetIfWithinRadius, AbilityBonusRadii
Every one of these is documented under Shared fields or on the page for the class that introduces it.