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X2Effect_GetOverHere

Editor: X2AbilityEffectsEditor_GetOverHere · extends X2AbilityEffectsEditor_Base.

Own fields

Config field Type Requires Game field Description
OverrideStartAnimName Name SetOverrideStartAnimName=true OverrideStartAnimName Animation played on the pulled unit at the start, when set.
OverrideStopAnimName Name SetOverrideStopAnimName=true OverrideStopAnimName Animation played on the pulled unit at the end, when set.
RequireVisibleTile bool SetRequireVisibleTile=true RequireVisibleTile Only pull to a neighbouring tile the target can be bound to; otherwise any free neighbouring tile will do.

Inherited fields

From X2AbilityEffectsEditor (20)

ApplyOnHit, ApplyOnMiss, ApplyChance, ApplyToWorldOnHit, ApplyToWorldOnMiss, UseSourcePlayerState, IsImpairing, IsImpairingMomentarily, BringRemoveVisualizationForward, ShowImmunity, ShowImmunityAnyFailure, AppliesDamage, CanBeRedirected, HideDeathWorldMessage, MinStatContestResult, MaxStatContestResult, DelayVisualizationSec, OverrideMissMessage, DamageTypes, TargetConditions

Every one of these is documented under Shared fields or on the page for the class that introduces it.