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X2Effect_Spotted

Editor: X2AbilityEffectsEditor_Spotted · extends X2AbilityEffectsEditor_Base.

Own fields

Config field Type Requires Game field Description
BecomeUnspotted bool SetBecomeUnspotted=true m_bBecomeUnspotted Mark the unit as unspotted instead of spotted.

Inherited fields

From X2AbilityEffectsEditor (20)

ApplyOnHit, ApplyOnMiss, ApplyChance, ApplyToWorldOnHit, ApplyToWorldOnMiss, UseSourcePlayerState, IsImpairing, IsImpairingMomentarily, BringRemoveVisualizationForward, ShowImmunity, ShowImmunityAnyFailure, AppliesDamage, CanBeRedirected, HideDeathWorldMessage, MinStatContestResult, MaxStatContestResult, DelayVisualizationSec, OverrideMissMessage, DamageTypes, TargetConditions

Every one of these is documented under Shared fields or on the page for the class that introduces it.