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X2Effect_MarkValidActivationTiles

Editor: X2AbilityEffectsEditor_MarkValidActivationTiles · extends X2AbilityEffectsEditor_Base.

Own fields

Config field Type Requires Game field Description
AbilityToMark name SetAbilityToMark=true AbilityToMark Ability whose valid activation tiles are marked.
OnlyUseTargetLocation bool SetOnlyUseTargetLocation=true OnlyUseTargetLocation Mark only the target location, ignoring the ability's multi-target area.
VisualizeFlagsOnCursor bool SetVisualizeFlagsOnCursor=true bVisualizeFlagsOnCursor Show the marked tiles on the targeting cursor.

Inherited fields

From X2AbilityEffectsEditor (20)

ApplyOnHit, ApplyOnMiss, ApplyChance, ApplyToWorldOnHit, ApplyToWorldOnMiss, UseSourcePlayerState, IsImpairing, IsImpairingMomentarily, BringRemoveVisualizationForward, ShowImmunity, ShowImmunityAnyFailure, AppliesDamage, CanBeRedirected, HideDeathWorldMessage, MinStatContestResult, MaxStatContestResult, DelayVisualizationSec, OverrideMissMessage, DamageTypes, TargetConditions

Every one of these is documented under Shared fields or on the page for the class that introduces it.