X2Effect_ReserveOverwatchPoints¶
Editor: X2AbilityEffectsEditor_ReserveOverwatchPoints · extends X2AbilityEffectsEditor_ReserveActionPoints.
Own fields¶
| Config field | Type | Requires | Game field | Description |
|---|---|---|---|---|
UseAllPointsWithAbilities |
array<name> |
UseAllPointsWithAbilitiesMode (ENameArrayEditMode) |
UseAllPointsWithAbilities |
Abilities that, when the unit has any of them, reserve as many points as were spent instead of NumPoints. |
Inherited fields¶
From X2AbilityEffectsEditor (20)
ApplyOnHit, ApplyOnMiss, ApplyChance, ApplyToWorldOnHit, ApplyToWorldOnMiss, UseSourcePlayerState, IsImpairing, IsImpairingMomentarily, BringRemoveVisualizationForward, ShowImmunity, ShowImmunityAnyFailure, AppliesDamage, CanBeRedirected, HideDeathWorldMessage, MinStatContestResult, MaxStatContestResult, DelayVisualizationSec, OverrideMissMessage, DamageTypes, TargetConditions
From X2AbilityEffectsEditor_ReserveActionPoints (2)
ReserveType, NumPoints
Every one of these is documented under Shared fields or on the page for the class that introduces it.