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X2Effect_ReserveActionPoints

Editor: X2AbilityEffectsEditor_ReserveActionPoints · extends X2AbilityEffectsEditor_Base.

Own fields

Config field Type Requires Game field Description
ReserveType name SetReserveType=true ReserveType Type of action point reserved.
NumPoints int SetNumPoints=true NumPoints Number of action points reserved.

Inherited fields

From X2AbilityEffectsEditor (20)

ApplyOnHit, ApplyOnMiss, ApplyChance, ApplyToWorldOnHit, ApplyToWorldOnMiss, UseSourcePlayerState, IsImpairing, IsImpairingMomentarily, BringRemoveVisualizationForward, ShowImmunity, ShowImmunityAnyFailure, AppliesDamage, CanBeRedirected, HideDeathWorldMessage, MinStatContestResult, MaxStatContestResult, DelayVisualizationSec, OverrideMissMessage, DamageTypes, TargetConditions

Every one of these is documented under Shared fields or on the page for the class that introduces it.