X2Effect_RemoveEffectsByDamageType¶
Editor: X2AbilityEffectsEditor_RemoveEffectsByDamageType · extends X2AbilityEffectsEditor_RemoveEffects.
Own fields¶
| Config field | Type | Requires | Game field | Description |
|---|---|---|---|---|
DamageTypesToRemove |
array<name> |
DamageTypesToRemoveMode (ENameArrayEditMode) |
DamageTypesToRemove |
Effects carrying any of these damage types are removed. |
Inherited fields¶
From X2AbilityEffectsEditor (20)
ApplyOnHit, ApplyOnMiss, ApplyChance, ApplyToWorldOnHit, ApplyToWorldOnMiss, UseSourcePlayerState, IsImpairing, IsImpairingMomentarily, BringRemoveVisualizationForward, ShowImmunity, ShowImmunityAnyFailure, AppliesDamage, CanBeRedirected, HideDeathWorldMessage, MinStatContestResult, MaxStatContestResult, DelayVisualizationSec, OverrideMissMessage, DamageTypes, TargetConditions
From X2AbilityEffectsEditor_RemoveEffects (4)
Cleanse, CheckSource, DoNotVisualize, EffectNamesToRemove
Every one of these is documented under Shared fields or on the page for the class that introduces it.