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X2Effect_SuspendMissionTimer

Editor: X2AbilityEffectsEditor_SuspendMissionTimer · extends X2AbilityEffectsEditor_Base.

Own fields

Config field Type Requires Game field Description
ResumeMissionTimer bool SetResumeMissionTimer=true bResumeMissionTimer Resume the mission timer instead of suspending it.

Inherited fields

From X2AbilityEffectsEditor (20)

ApplyOnHit, ApplyOnMiss, ApplyChance, ApplyToWorldOnHit, ApplyToWorldOnMiss, UseSourcePlayerState, IsImpairing, IsImpairingMomentarily, BringRemoveVisualizationForward, ShowImmunity, ShowImmunityAnyFailure, AppliesDamage, CanBeRedirected, HideDeathWorldMessage, MinStatContestResult, MaxStatContestResult, DelayVisualizationSec, OverrideMissMessage, DamageTypes, TargetConditions

Every one of these is documented under Shared fields or on the page for the class that introduces it.