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X2Effect_RemoveEffects

Editor: X2AbilityEffectsEditor_RemoveEffects · extends X2AbilityEffectsEditor_Base.

Own fields

Config field Type Requires Game field Description
Cleanse bool SetCleanse=true bCleanse Remove the effects as a cleanse, so whatever they do on wearing off does not trigger.
CheckSource bool SetCheckSource=true bCheckSource Match effects whose source is this effect's target, instead of effects whose target it is.
DoNotVisualize bool SetDoNotVisualize=true bDoNotVisualize Skip the removal visualization, for when another RemoveEffects on the ability already shows it.
EffectNamesToRemove array<name> EffectNamesToRemoveMode (ENameArrayEditMode) EffectNamesToRemove Effect names removed from the target.

Inherited fields

From X2AbilityEffectsEditor (20)

ApplyOnHit, ApplyOnMiss, ApplyChance, ApplyToWorldOnHit, ApplyToWorldOnMiss, UseSourcePlayerState, IsImpairing, IsImpairingMomentarily, BringRemoveVisualizationForward, ShowImmunity, ShowImmunityAnyFailure, AppliesDamage, CanBeRedirected, HideDeathWorldMessage, MinStatContestResult, MaxStatContestResult, DelayVisualizationSec, OverrideMissMessage, DamageTypes, TargetConditions

Every one of these is documented under Shared fields or on the page for the class that introduces it.