X2Condition_Lootable¶
Editor: X2AbilityConditionEditor_Lootable · extends X2AbilityConditionEditor_Base.
Own fields¶
| Config field | Type | Requires | Game field | Description |
|---|---|---|---|---|
RestrictRange |
bool |
SetRestrictRange=true |
bRestrictRange |
Require the loot to be within LootableRange of the source. |
LootableRange |
int |
SetLootableRange=true |
LootableRange |
Maximum distance to the loot, in Unreal units, when RestrictRange is set. A tile is 96. |