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X2Effect_IncreaseBondmateCohesion

Editor: X2AbilityEffectsEditor_IncreaseBondmateCohesion · extends X2AbilityEffectsEditor_Base.

Own fields

Config field Type Requires Game field Description
CohesionAmount int SetCohesionAmount=true CohesionAmount Cohesion added between the unit and its bondmate.

Inherited fields

From X2AbilityEffectsEditor (20)

ApplyOnHit, ApplyOnMiss, ApplyChance, ApplyToWorldOnHit, ApplyToWorldOnMiss, UseSourcePlayerState, IsImpairing, IsImpairingMomentarily, BringRemoveVisualizationForward, ShowImmunity, ShowImmunityAnyFailure, AppliesDamage, CanBeRedirected, HideDeathWorldMessage, MinStatContestResult, MaxStatContestResult, DelayVisualizationSec, OverrideMissMessage, DamageTypes, TargetConditions

Every one of these is documented under Shared fields or on the page for the class that introduces it.